About USC Games

USC Games is a flagship collaboration offered jointly by the USC School of Cinematic Arts’ Interactive Media & Games Division (IMGD) and the USC Viterbi School of Engineering Computer Science Department. This unified brand brings our programs under one umbrella, allowing students and faculty across the University of Southern California to collaborate together in creating innovative games.

 The program at the USC School Cinematic Arts focuses on both the design and production of interactive media and games. Students emerge as creative media leaders, fluent in many forms of visual expression and storytelling, with a sophistication in designing and developing innovative interactive experiences that expand the state of interactive art and play across domains, such as entertainment, education, health care and social action.

The Computer Science Games program at the USC Viterbi School of Engineering provides students with grounding in the fundamentals of computer science and a cross-disciplinary background in game development. Students emerge with an engineering-oriented game-programming skillset, with an understanding of key technologies and the ability to lead complex technical teams in the development of games.

In addition to an Advanced Games class, USC Games presents the annual USC Games Expo, an event showcasing games created at the university that is open to the public, and also produces an industry event at the annual Game Developers Conference. USC Games also collaborates with game design programs at other colleges and universities.  For more information go to games.usc.edu; or connect at uscgames@usc.edu

Press Release

USC Games Expo 2026 Announcement

USC Games x PUBG MOBILE Announcement

USC Games Logos

USC Games Images

USC Games Expo 2026

About Games as a Service and Live Operations (GLO)

A first-of-its-kind academic class, Games as a Service & Live Operations (GLO) focuses on the “live” component of game development. Students will learn how to take the components of making a game for a live audience, using tools, systems, and processes to create engaging, continuous, games ecosystems. The games students work on in GLO are always built with live service in mind.

The class is hosted at the top-ranked USC Games program at its launch, but the vision is to expand its footprint. Over time, students from other USC schools and partner universities will be added to a network that will all benefit in learning how to make games that track, predict, and adapt to player engagement.

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